Our Work
Image not available
Image not available
Image not available
Image not available
Image not available

Research results. Check the Map of e-Inventories of ICH. Articles. Searchable Bibliography on ICH, inventory and participatory methods. Survey data. Videos about the project and ICH inventory. Our Events.
Our Work
Image is not available
Image not available
Image is not available

Bibliography

Type
Article
Year
2018
Author
MA, Sicong; YANG,Hongji ; SHI, Meiyu
Title
Utilising Abstration Techniques and Gaming Theory for Developing Intangible Cultural Heritage
Abstrat
Raising the level of abstraction is to improve the ability to understand the world and then to help with computing. This paper proposes the new value of intangible cultural heritage to compute game rate on abstraction level and to instantiate and infer the other values with the same concrete information and game rate. The proposed approach is to formulate element and standard, enabling system automation to integrate and verify the flow of abstraction level. Furthermore, on the abstraction level, the game theory computes the game rate. Finally, based on instantiation rules, the abstract conception and game rate can be7 into other values in the intangible cultural heritage area. Depending on abstraction techniques, it will present the feasibility and effectiveness of this approach.
Keywords
Cultural differences, Game theory, Games, Kernel, Metadata, Semantics, Standards, Abstraction, Abstraction Level, Intangible Cultural Heritage, Meta-Gaming, Nash Equilibrium
Bibliographic reference
MA, Sicong; YANG,Hongji ; SHI, Meiyu (2018) "Utilising Abstration Techniques and Gaming Theory for Developing Intangible Cultural Heritage". In IEEE 42nd Annual Computer Software and Applications Conference (COMPSAC). Tokyo, Japan, 2018. 750-755. [online] Available at: http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=8377959&isnumber=8377808 [Accessed 10/07/2018]